Wednesday, October 24, 2012

Addictions in Dog Training

It's not so much the competitions, the trialing, the "winning" or the ribbons and titles that keeps me so interested in dog training. Those are like icing on the cake - they just make it a little sweeter that's all!

The fun is in how you can teach something (with shaping/clicker training and reinforcement) to a dog that wants to learn and work with you, and how absolutely awesome and cool that feels!

Take a step back from what is broadcast on national TV about being "the leader" and physically controlling or confronting the dog.

When you were a kid, did you listen better to your parents when the yelling, ultimatums, punishments and "physical corrections" got tossed around? Or did you listen better and do what they wanted if there was something in it for you? Which did you enjoy more? Was it fun wincing away from your parent if/when they raised a hand and you knew you were gonna get smacked for something? Remember, you at least spoke the same language as your parents and could actually understand what they wanted.

Or work. How many people are going to work hard  for a "good employee" and a pat on the head once when you do good? You're really going to keep working hard and toeing the company line? Even if the job is something that you LOVE I highly doubt it. Heck, even if you would, I sure wouldn't!

Anyway - off  the soapbox.

Once you have something that your dog is motivated for - food, a toy, chasing the broom, your cat (okay, maybe not the cat, but you get the idea.) You use it to reward and reinforce what you want, you don't bribe them with it.That means Fido doesn't see the treat until he does what you want. You're paying him for a job done well, not begging him to do what you ask!

Rewarding a dog for what you want is positive training, it's easier to ask them to do something than to tell them "no." Don't do this, don't do that - they don't know what they're supposed to do! It's your job to show them what you want.

Positive training is not permissive. There are still consequences, they just don't look like what is shown on TV. Chase that cat, and the dog calmly taken and put in a time out in a kennel. Look at the cat calmly, get a treat or maybe grab a toy and play for a few minutes. Pull on the leash and instead of walking your human does a impersonation of a tree until  the leash is loose.

Oh right, soapbox ...

Seriously though. It's amazing what you can teach your dog once you have a reward they'll work for. You don't speak a common language (mostly not anyway, dogs are very good at reading body language and humans can get good at reading the dogs body language with practice, but I digress) However, once you teach them that people are fun and you get awesome things for paying attention to them they're game to try provided you reward them for that effort.

The biggest  (lowest?) low in dog training is when you have something your dog is struggling with. They just do not understand what you want. Or they can't do it, for a variety of reasons. You break it down into little baby steps and teach the dog each step, not perfectly, but roughly what you want. Then slowly chain it back together. Still nothing.

You make it fun! As Susan Garrett says, work is play, and play is work. Other top trainers like Silvia Trkman and Denise Fenzi have slightly different takes on the same things. Building your relationship with your dog, playing with your dog and getting what you want through that.

Sometimes you might come at it from a different angle, with a different plan of attack, but always remember; your dog is doing this because they do not understand. Maybe they're worried and concerned about what you're asking for, maybe they just don't know how to do what you're asking for. Your job is to help them understand what you want, that they don't need to worry or be afraid and that this thing you want them to do is fun.


 Landing and then bouncing back off with all 4 feet on a vertical incline that makes noise and moves was very difficult.


This was an intermediate step toward the end behavior.

The biggest high is that light bulb moment at the end, when they understand what you want and they NAIL it. It's when you feel like a million bucks and it is ABSOLUTELY worth all the hard work =D


Wednesday, October 10, 2012

Motion Component Games and Teeter Work

We're still here! I may not be blogging (mostly because I have run out of pictures and hate my camera but can't get a new one) but we're still practicing.

It's somewhat un-nerving to be out practicing agility in the "country" (at Wet Noses last night) and have the coyotes start up howling sounding like they're just beyond eyesight in the adjacent field. If it weren't for the fenced agility field we would have been outta there then and there!

Motion component games have been a huge part of Spencer's training. What is a component game? It's making a component of a behavior into a fun game away from your finished behavior so that the dog LOVES to do it. Then, when you chain it all together you get a more enthusiastic response and a better finished behavior since hopefully your dog didn't learn (or more accurately, you didn't teach) anything you didn't want to see as part of the finished behavior.

Take for example the weave poles. If you teach by luring a dog through the poles you build several things you don't want to see into the performance;
1) Your body position is what tells the dog what to do and the dog's job/criteria are very unclear to them.
2) The dog learns to do the weaves very slowly and it is difficult to speed them up as you have built this into the performance.

As well, if the wheels should fall off somewhere down the road, you can work on particular games away from the finished behavior to "fix" it instead of rehearsing that behavior you don't want to see repeated. Bailing off the teeter before the pivot point anyone?!

But, back to Spencer.

He can wobble disc with the best of em, okay, well maybe just the best of thechihuahuas. Both extension (front feet on one disc, back feet on another) and compression (both sets of feet, same disc.) He can even balance on 2 discs stacked on top of each other.

Upping the ante with a travel plank on balance discs also poses no problem. Walk up it, walk down it, turn around in the middle of it. Not a problem!

Small ghetto wobble board, nary a issue. He'll bounce onto it and then spin around to grab his tug toy. I need a larger one though - this one is a little too small.

Confidence running full tilt across a plank, fantastic. I have a hard time beating him across the dog walk - he loves it!

Now for the hard part - the teeter. Last night was all about the teeter. With a high table under each end to reduce the motion, we practiced driving across the pivot point into end position. Super high value food rewards and then break to have a party with yellow ball. He noticed the pivot but didn't bail off of the teeter.

I also made a point of interspersing the teeter work with dog walk and a frame work. The frame to just mix it up, but the dog walk to make a point that it is NOT like the teeter. I've seen a lot of teeter nervous dogs end up with issues on the dog walk since they look similar. Not a problem though!

Since he "noticed" the pivot, the drop was reduced. What I should see before I up the difficulty is no fear across the pivot. Since he noticed, it's back to more extreme wobble board work before we work that particular teeter game again.

Slowly we're working our way through the content of the contact course.

What I'm happy with is how he will still work his way through something, despite being worried or stressed. This is the second time this week he handled stressful situation well and bounced back from the worry to continue working with me - which is huge! I couldn't believe how well he handled crazy barking dogs on Sunday, and being handled/held by a "stranger." He was concerned, but we moved away from the action a little bit and he would offer play and tug if I really worked for it.